Graphics Engineer
UK [United Kingdom] - Home Counties: South - Cambridgeshire
Permanent
Our client is looking for a Graphics Engineer to join their team in London or Cambridge on a 6 month contract.
Key Skills:
- A Master's or PhD in Computer Science, Graphics, or a closely related technical field.
- At least 1 year of industry experience in areas such as game development, game rendering, neural rendering, or game engine development.
- Proven experience in developing systems for image or video manipulation.
- Expertise in optimizing GPU pipelines using Vulkan or OpenGL.
Responsibilities:
- Design and implement AI-driven graphics algorithms for mobile games, including AAA titles.
- Optimize game rendering pipelines to create large-scale training datasets for gaming.
- Address technical challenges by adapting AI research solutions for product integration.
- Contribute to defining project requirements and evaluating trade-offs for AI product deployment.
- Develop metrics to assess the robustness of graphic algorithms in various deployment environments.
- Analyze and enhance the efficiency and performance of solutions for both cloud-based and on-device deployments.
Key Skills:
- A Master's or PhD in Computer Science, Graphics, or a closely related technical field.
- At least 1 year of industry experience in areas such as game development, game rendering, neural rendering, or game engine development.
- Proven experience in developing systems for image or video manipulation.
- Expertise in optimizing GPU pipelines using Vulkan or OpenGL.
Responsibilities:
- Design and implement AI-driven graphics algorithms for mobile games, including AAA titles.
- Optimize game rendering pipelines to create large-scale training datasets for gaming.
- Address technical challenges by adapting AI research solutions for product integration.
- Contribute to defining project requirements and evaluating trade-offs for AI product deployment.
- Develop metrics to assess the robustness of graphic algorithms in various deployment environments.
- Analyze and enhance the efficiency and performance of solutions for both cloud-based and on-device deployments.
19003U38
Embedded SW / HW Electronics: | GPU - Software |